Using the Oculus Rift V.R. goggles and a joystick, HOVR is a scavenger racing game in which players scope out beacons along a pre-programmed path an shoot them to increase their speed or reduce their time. It was student-developed project for Bradley University's 2016 FUSE Show at the Peoria Riverfront Museum.
Developers:
Emily Ault - 3D Art Lead
Justin Hanen - Sound Artist
Ryan Hughes - Programmer
Brien Jackson - UI/UX Artist
Jennifer Kwang - Texture Artist
Connor Murphy - 3D Modeler
Brian Rodgers - Programmer
Kai Xylander - 3D Modeler
Quentin Young - Producer